Guide Lines For

The Kaiila Tribe

( Please read these before going further )

"No more then two kaiila are to be brought by any single white man into the Barrens. Too, no party of white men in the Barrens is permitted to bring in more than ten kaiila."
"These are the rules of the red savages, "he said.
"Then, " said I, "only small groups of white men could enter the Barrens, or else they would be on foot, at the mercy of the inhabitants of the area."

Savages of Gor
by John Norman
Pg. 102


Tribal Laws::
1) If we lie, our shields will not protect us.
2) Women, slaves and whites are not to look upon the migrating kailiauk.
3) A single white man cannot bring into the barrens more than two kaiila.  No group of whites may bring more than ten.
4) To make war or raid during ceremony, or festival is bad medicine.
5) The Memory law:  Warring tribes will unite, if necessary, to fight the white man.

Tribal Guidelines

1) Have fun!

2) All new members must be approved by the Chieftain, TCR0YER.  Also the chieftains which TCR0YER has appointed as well as the Chieftain himself, have the final say of all goings on in the tribe. All actions and words of the chieftains must and will be accepted as law in order to keep things running efficiently.

3) No flame mail or flaming on the message boards.  ((hurtful, ooc, etc.))  Readable thoughts, blurring, crossing characters; all of these should be voided and not carried through into an sl (how would you rp it? You can't, so don't!).  Argue in IMs, pr or in unstrung Email.  Mun-consent applies, bad role playing doesn't, know the difference between the two; one most often gets mixed up with the other.

4) Stay, and keep it, In Character(IC).  Follow books 17&18 as close as possible, and please be a little forgiving to those who can't access the two books.  Real-life Native American history and cultures fit right in.  These should be good sources for those who have questions, as well as for the long time players.

5) Outsiders, non-Isbu/Kaiila have No Authority in our lands...Any disrespect to our rules or systems is an open invitation for us to insult theirs.

6) Dice and game mechanics:  2d20s standard, 2d21s, 22s, 23s, 24s, 25s, and 2d26s are rewards for certain criteria and are assigned by the Chieftain.

7) When our rooms fill up with strangers and or persons not belonging here in the barrens, tell them to take a hike.  Some outsiders have plausible sls to visit, others are just popping in to see what's going on in online gor rooms.  The Red Savage is a hospitable host, but at no time should our rooms become a local tavern or the kajira gardens.  When this happens, state the rule in the room.  ((You can't stay here to rp unless you have valid sl or permission, or are looking to get your character killed off.)).  Re:  uninvited, hostilities:  No raids or attacks are plausible unless there are several of us online to rp defense.  If the transgressor persists, Armed Soldier Npc's with bow and arrow are available for EVERYONE (including slaves)to use.  Start rolling dice like crazy, let the arrows fly,(//roll-sides100-dice1..1 pt=1arrow hit)  Our tribe ,the Kaiila, is 10,000 strong at least...and the Isbu make up about 2000 of that.

8) If you are feeling flustered, and not having any fun anymore, refer to rule number one, above.

( Please use the buttons below to surf the sight )